getTile(integer x, integer y)
Returns the raw tile co-ordinate of whatever tile is located at the given screen co-ordinate, or returns nil if no tile is at that position. Useful for moving the camera to a tile when clicked, for example.
local qiso = require "plugin.qisoengine"
qiso.setAssetsFolder("assets")
qiso.loadTiledMap("sample-tilemap")
-- Enable the main Qiso loop to render/update our world
qiso.activate()
-- Center on the tapped tile
function tapTile(event)
-- Get the tile located where the screen was tapped. If there is no tile here, getTile returns nil.
local tile = qiso.getTile(event.x, event.y)
if(tile ~= nil) then
qiso.goTo(tile.x, tile.y)
end
end
Runtime:addEventListener('tap', tapTile)